Electronic Arts answers the controversy of the heroes of Star Wars: Battlefront II: “We want there to be a sense of pride and success”

One of the most controversial issues this weekend has had to do with ‘ Star Wars: Battlefront II ‘. The new installment of the saga has been again the center of attention for a subject that is not being liked by users as has been the fact that to unlock certain heroes of the game will have to devote a good amount of hours.

For example, to get such mythical characters as Luke Skywalker or Darth Vader, you have to get 60,000 credits for each. A user of Reddit was prepared to make calculations on how long this feat could take and be around 40 hours, as long as this internal currency was not exchanged in any other element.

So, due to the huge mess that has been formed about all this, Electronic Arts wanted to make a statement on Reddit to explain the reason for this decision :

The intention is to provide players with a sense of pride and success by unlocking different heroes. Regarding the price, we selected the initial values based on the data we collected in the open beta and other adjustments made to the rewards before the launch. Among other things, we are looking at the average number of credits that players get daily and we will be constantly making adjustments to make sure they have challenges that are convincing, rewarding and of course achievable in terms of playability.

However, the response has not been liked by the community. At the time of writing, the response has already accumulated more than 180,000 negative votes, making it the lowest rated comment in the entire history of Reddit. In addition, as the votes increase with the passing of the hours, it gives the impression that it will continue to accumulate much more.

In any case, with the passage of days will have to check what kind of changes made and if they really end up being liked by the players. During these days those subscribers to EA Access and Origin Access will have the opportunity to test an advance with a 10-hour game trial, while the rest must wait until November 17, the day on which ‘Star Wars: Battlefront II‘ will go on sale on Xbox One, PlayStation 4 and PC.